Symbolic logic and the game of logic lewis carroll


















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The game of logic Item Preview. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Fisher copy 1: With envelope and four red pink counters and four grey counters Fisher copy 2: Wanting envelope and counters; author's presentation copy to Agnes Wilson 26 Lewis Carroll Resources has been set up to promote interest in the life and works of Lewis Carroll and to encourage and support research.

Our online facilities are free of cookies and advertising, free to use without the need to sign-up and we never ask for financial support. The 'game of logic' is a diagrammatic means of representing two propositions from which a logical conclusion can be drawn and was developed between and as a tool for teaching elementary logic to children.

The 'game' is designed to enable an understanding of the syllogism - a form of logical problem originally defined by Aristotle which gained considerable interest among logicians and mathematicians in the midth century. Dodgson initially set out to explore better ways of solving syllogisms which set him on a path to write a three-volume text on symbolic logic, of which only the first volume Symbolic Logic - Part 1 was published.

Whilst writing the first volume of Symbolic Logic and developing the ideas which were intended for the second and third parts, Dodgson digressed to publish The Game of Logic , a short book intended just to introduce the idea of the syllogism and show how such problems could be solved using his diagrammatic method.



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